Welcome to the Wandering Monk Rolemaster Forums. Click here to register with us.


Current session summaries.

Moderator: The Keeper

Board index  Worlds Kell Sessions



Post Number:#1  Postby The Keeper » 10 May 2009, 10:44

Brief Notes/Recap

The party has completely avoided all confrontation due to Aaron’s singlemindedness (or protectiveness as Dave claims). This is a problem as events set up for the party will not occur. Therefore, events from this point on will be tied to Aaron’s quest, or will be designed to slow him down. NOTE First warning! The party has until November 12 to be within the city walls of Vassilisa.
Encounters will now be designed to give the party info on what they will be encountering.


Rumors are just that. And the list below will remain until they are ticked off. Rumor one states “black robed figures.” Now the assumption by the party was that this was outsiders. Not the case. Those figures were simply high ranking noble cultists running around in the halls. [See the history on the MacCormicks in the familys file.]
Rumor two is true. Lorn Imperium soldiers are indeed, garrisoning Meara. They are there to protect the clerics and the interests of their government. They don’t care about the Mac’s and will only aid them if to their advantage.
Rumor three, also true. Athenean knights are marching for the tribal border. The party may encounter them. There is a small contingent from the Order of the Lioness that is following with damanes in the wake.
• Black robed figures were present the night of the fall
• Meara is heavily defended by foreign soldiers who speak strangely
• The church has declared a “holy war” against the rebellious tribes
• Detainment of tribesmen caught inside Athenea is occuring by church/government
• Church has renewed its mission to stamp out “illegal” magic
• Church is quietly preparing to assault Geal Coill (Athenean order)
- The church will be using damanes in this assault (unknown to the public) which will have a devastating effect on the clan
• Church knights have been dispatched to the civil conflict
• Athenean order knights in Vassilisa have been ordered by the church to aid the new government
- By aiding Gregor Selde, the church is putting him in their debt.
• The church has recognized and sanctions the new governnment
• The MacCormick lands are heavily patrolled, but there have been no conflicts with the Danner family, who warily sits on their border watching.
• The Romananovs are not involving themselves in anything, and consequently their trade is not moving.
• The Harrels, typical of themselves are happily supporting whoever is in power and are currently trying to get Gregor Selde to recognize Vette Harrel as an overgoverness of Selde property inside Vassilisa. Gregor isn’t stupid, but the constant nattering might force him to give her a bone somewhere else
• The Demmerslings are privately aware of the church’s plans and are very enraged. Family guard will engage the Athenean order on Shining Tree lands. Since the church is trying to keep this quiet, they will be forced to ignore publicly anything that happens in this arena. However, privately, Archprelate Hubert Ignacious will now seek to do anything to destroy the Demmerslings.
• War bands in the 10 mile radius around the capitol
• War in the streets of Vassilisa by family soldiers
• HomeGuarde watching the war bands
• McCormick family is fighting desperately against the Demmerslings on their border. It is said that the Demmerslings will gain Latanai soon and will be in Lillian within the month. This will happen, but the church will gain its revenge by unleashing a combined attack with their allies on the fields of Sommerling. This battle will destroy much of Demmersling’s battle leaders who are not used to having magic hurled at them. Also, a failed assasination attempt by Athenean order clerics will leave the family shaken. Their recovery will not occur fast enough to enable the family to capitalize on their gains. It is all they can do to hold on to what they have. This is when Titus recalls his sons, but fate conspires against him and they are killed by clansmen on their way back.

Vega This is a small border city with a thriving lumber trade. The trade has been crippled by the closing of the border and the baron (Boris Romananov) here is not happy. The party will find out lots of information on the current state of things here. The baron has loyaltys to Nick’s family, but unless an incident is precipitated by the party they will not know this. Events will set themselves up for the party here and the party will have to make their decisions on how to procede from Vega. Since the situation could go anywhere at this point, writing ahead will wait for the party’s actions to solidify things. Note, that Vega is in Harrel territory as denoted by the new map. The Romananovs side with the Harrels which is why I mention this. Consequently, there are many Harrels here. However, the Romananovs are only on the Harrel’s side since they are a small family and they have to deal with the Harrels for trade. Now this can go two ways. Since the party is portraying themselves as Harrels they will be able to pass securely. But if they go anonymously, they won’t be treated as well. If they are found out as to their true identity, they will have a hard time getting out of the area.

Depending on the course of the evening, the following may be played. Currently in Vega. There is a serious strutting of the Harrel family and their retainers here. The party will more than likely be hit up for duels if they are seen as strangers, and even if not it may still happen. The arrogance is sickening given the fact that nothing is moving in the way of trade. The common folk are dispirited and the city has begun to police the countryside. Abuses there are now becoming commonplace. It is possible for the party to face some young yahoos if they stay at any farm outside the city. *Note that the Duke’s men will not have a problem getting across the border. These people will make their contacts and then things will get difficult for the party.
Note that the peasant/farmer hassle situation is solveable by the party –if they wish to do so. Nick has an agenda, but the situation may offend him enough. Ean is certainly offended, but will bide his time and his tongue. If the party encounters these kinds of patrols Ean will make every effort to find out which noble is doing this. However, Ean’s mission is pressing as well. And he has a greater problem. The church in Athenea is now, not HIS church. Orders have been issued to arrest any Justinian on sight. Ean has no time, but he does have a plan. He will tell the party of it, when he figures out what is happening. The man creating the problem is Rory Romananov, Count of Memnoch, a nephew to Boris.

Vega Dealings Larry has stumbled onto the following situation. Sharm is indeed the peasant rebel leader and he has indeed moved his family into the city for protection. The two fellows visiting him were Jormir and Hirt, Hirt being the stupid one. Larry is looking for the big conspiracy, but he has simply found what is typical of all Harrels-a scam. These two know something about the peasant rebellion and have an idea that the old man is Sharm’s father (although they do not know the name). They were on an information collection mission and were hoping to mildly threaten the man into giving it to them. He threw them out. They are not part of the Circle, although of course, it does exist here.
One of two things will occur. Larry will either try to break into this home, or not. If he does, he will see Jormir being healed by an Athenean knight. This is a big man, and his cloak bears the mark of the Order of the Lioness. He is here for information. This is Onon Gof, and he is a Seeker of Truth. The Seekers are a minor order in the Athenean knights under the direct control of the Lioness sect. The Athenean order is generally unclear as to their activities, but is very clear in regards to their authority.
He seeks a few things. Generally, anyone using magic. To this end he is equipped with a device that may be construed as a “magic detector.” The item is very old (but his order has many), but very simple. It simply reads the vibrations of magic in use in the three spectrums (PC should make a RR versus 10th level, 5th for Mentalism spells or hybrids). It is capable of determining strength and it will glow an appropriate color (or combination of color) for the type of magic being used. The glow will vary in strength based on distance. Upon first detection, the item will buzz softly to alert its user. Its drawback is its dead giveaway in light strength. This item is constantly in his possession and Larry will find himself facing it here.
Secondly, Onon is in search of Justinian knights. He is aware that two of them passed through the area. He has their names, Ean Demmersling and Lars Tarkka. He has been ordered to arrest them. Onon is keeping a low profile as the members of his order do, and so is visting this particular Harrell because he has direct access to the “Network” through his mother, the woman Randall met! Onon knows who, what, and where since he deals with this stuff every day. In trade, he has the following info of use to the Harrells about the Romananovs: Yura Romananov, cousin to Romar and nephew to Boris has taken arms against the Harrells in the Dabari district of Vassilisa. He has gathered a large mercenary force and is carving out a new area for his family on traditional Harrell lands. He does this without the official sanction or awareness of the family. It is this event that will wake Romar up! The Harrells know NOTHING of this because Yura’s first target was the network house. Since info coming out of Vassilisa has been sporadic at best, it was assumed that something happened, but nothing of this magnitiude. Onon is aware of the stature this piece of news will give Jormir and he is prepared to offer more. It costs him nothing since the church knows most everything. However, he in turn wants info. If Jormir knows nothing about Ean, then he wants to network to look for him.
Jormir, however, does know where Ean is (his own MOTHER saw him) and is smart enough not to try and milk Onon for more info. He will give Onon that info and also tell him about the company he was seen in, and about what his mother knows about them. Onon will inform him that he is grossly mistaken, and that the noble fellow is Nick Sanzeni, a dhaman of the Selde householde aligned with the Skagens. The entire party is going to wonder how Onon knows this. Very simple. The Duke of Nor provided the information via his courier Tran. The church was notified through its normal collection processes which are passed on to those who like Onon have the clearance to get it.
Onon is NOT searching for the party members. He does not care about Nick or Larry, Randall or whomever. The only one(s) he wants is Ean and Lars. He will fight the rest of the party for Ean. And if the party gets away or kills him, they will now have the attention of the church.
If Larry does not break into the home, he will miss this entire scene. However, the confrontation with Onon will occur on the streets then. Larry will notice him or Randall. It is important that he be stopped. If he is not he will confront Ean and challenge him to a duel to first blood. If Ean wins, he and the party will be allowed to leave and will face Onon at a later time. If Onon wins, Ean, bound by honor must go with him. Ean will be unable to back down from this and the party cannot intervene as it is a matter of honor and not their fight.
If Larry and Randall get to him before he gets to the inn, they will find that they face a formidable foe. He has magic items! ILLEGAL hahahahahahahah!!!!! And he will use them against them. It is important then in this case that Randall be around! See stats for Onon.


Larry is intent to find the Circle in Vega. It is here, but will be vastly different then what he is searching for. The Circle is a cult of the NOBLES in Athenea. Therefore, no outward signs of it warn its members. They already know where it is. However, if Larry makes a Hard perception (Randall too, if he is there) they will spot the circle on the hand of (of course) a very beautiful noble woman in the noble quarter. She is going in to the castle of Memnoch. Use Castle on the Moors.
This is a high celebration night, High Sabbat in preparation for Samhain which starts the 31st. Consequently, the PCs will walk in on a night of orgy and disgusting perversions, of which the Count of Memnoch is presiding. No one is wearing black robes (or much else for that matter). If the PCs witness the entire thing they will discover that this is a night for the noble woman they saw outside to mate with one of the summoned demons. She of course will become pregnant, die in childbirth and bear a half-demon child, the essence of this “church.” Her name is Ahndra. This is a small gathering of thirty nobles, some Harrells. It is unlear what Larry would like to do here, but if it is a violent action he will find the castle guard competant. There is treasure in the rooms if he sneaks around, and Memnoch himself has magic items. The ceremony can go very bad if Larry and Randall interfere at the wrong time. The demon is a Type I Chaos Demon and will be annoyed at being deprived its “right.” I just know Larry is going to try something here, so go with it.

Finally, Sharm. He is in the countryside. His father knows where he is, but will only tell under the right conditions. Randall and Larry can press him for it and he will tell them, but other than a location there is no real activity of his within the city. However, Sharm is trying to get the merchants and city poor organized and aroused. He is doing this through Saatchel a boyhood friend who is a small merchant and Uggal, another boyhood friend who is poor, but motivated. Saatchel is easy to find and will speak with the PCs (to a point). Uggal is more difficult to get to, although Larry should have little difficulty. In any case, the only plans this group has going is uprising. Sharm in the countryside and these two in the city. This just started so they are currently examining their options.

All roads lead to Karthin. Vega has the terminus of a minor road that feeds into the Great Roads. Once again, the party will have access to roadhouses.

Show post links

User avatar
The Keeper
Site Admin
Site Admin
Progress to next rank:
Years of membershipYears of membershipYears of membershipYears of membershipYears of membershipYears of membershipYears of membershipYears of membershipYears of membershipYears of membershipYears of membershipYears of membershipYears of membership
Topic author
Posts: 381
Age: 48
Joined: 25 May 2005, 22:00
Location: Phoenix, Arizona USA
Local time: 13 Dec 2018, 22:59
Online: 20d 18h 4m 19s
Has thanked: 1 time
Have thanks: 1 time
Real Name: Erik Youngren

  Who is online

Users browsing this forum: No registered users and 1 guest